Classic video gaming information including collecting, repair, modification, gameplay videos, and best and worst of Nintendo NES, Super Nintendo SNES, Sega Genesis, Sega 32X, Sega CD, Sega Master System, Turbografx16, and Atari.
Jackal was released in 1988 by Konami for the NES. It’s a port of the Top Gunner arcade game. It’s a run and gun shooting game. The goal of Jackal is to save hostage POWs that have been captured by the enemy army. You must battle your way through six levels of hostile tanks, soldiers, planes, boats, and cannons.
You drive a Jeep that fires bullets and you can throw hand grenades. Your Jeep can be upgraded which makes the gameplay much more interesting. Every time you pickup a hostage POW that’s flashing you will get a missile upgrade. The first missile upgrade will turn your hand grenades into a one shot missile. You can collect a total of four hostage POW powerups that will turn your Jeep into a multi missile launching machine! Once you fully upgrade the Jeep you will shoot a missile that when it explodes it will shoot in four directions killing anything in its path.
As you progress through the levels you will find a helicopter pick up for the hostage POWs. If you drop off enough hostages you will full max out your Jeep’s weapon upgrades.
Jackal is a great multi player game. Two player simultaneous coop mode is a lot of fun. You can really get on a roll once both players have their Jeeps fully upgraded.
Unlike other Konami games Jackal does not have the “Konami Code”. You have a limited amout of lives and continues. You can collect extra lives for getting high scores.
Game Genie codes for Jackal SZPTSI Both players have infinite lives
PAPKXZ Both players start with 1 life
PAPKXX Both players start with 9 lives
GXZTSG Keep weapons after death
LEZTKG Full weapons after death
Double Dragon 2 was released in 1990 by Acclaim for the NES. Double Dragon 2 was a port of the beat em up arcade game of the same name. The NES version contains five more levels of gameplay for a total of nine levels. The NES version also added cut scenes in between levels. Double Dragon 2 is remembered as being one of the better arcade game to NES ports from back in the day.
You play as the brothers Billy and Jimmy Lee. You are fighting to avenge the death of your girlfriend Marian who was killed by the last boss of the game called the Mysterious Warrior.
Double Dragon 2 had something that was missing in the first NES version of Double Dragon: two player co-op mode. Now you could play through the story with a friend which made things a lot more fun. Thankfully you can choose whether or not you wanted to be able to hurt your co-op partner by selecting either game mode A or B. In Mode A, if you hit the other player you will not hurt each other and with Mode B, attacking the other player will give damage.
The fighting gameplay has changed from the first Double Dragon a bit also. Depending on what side of your character the enemy is on the punch and kicks button switch. So instead of just A for punch and B for kick it changes. A lot of gamers didn’t like this but I don’t think it’s that big of a deal. It didn’t take me long to get used to it but I guess everybody is different. A new move was added a spinning hurricane jump kick. It’s a good move to use to clear out areas with a lot of enemies.
The controls are good but in some areas of the gameplay and in other areas they are bad. The player vs enemy controls are well done but in some parts of the game you need to make jumps over pits like in a platformer game but Double Dragon 2 isn’t really made for that. It can be difficult and frustrating in some areas but it’s not enough that it ruins the gameplay. It just feels like you can die some really cheap deaths.
Double Dragon 2 is cheap to purchase off the internet on sites like eBay. It’s defiantly worth the little money it costs to add it to your NES game collection. The two player co-op mode is where it’s at!
Athena for the Nintendo NES was a port of developer SNK’s arcade game Athena. The arcade game was only released in Japan. It was know for being a decent fun game. The NES port of the arcade is horrible.
It was an early port for SNK who in the end made a few good NES games like Crystalis. Anyway Athena sucks and here’s why…
The gameplay and controls are the worst problem about this game. You start out with this crappy baseball type weapon that as you kill enemies can be upgraded to whatever the enemy happens to drop.
One of the best weapons is the sword but the problem is once you get one you are likely to die immediately. The game spawn enemies endlessly and in really bad positions like right next to your character sometimes. It’s really cheap and annoying.
The other problem is that when you take damage you don’t turn invincible for a second or two so you can get wiped out if you get stuck in between enemies. The controls are stiff and just a pain to use.
All in all, if you want to play a crappy Nintendo NES game try Athena!